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Convoy Attack
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By Adrian Johnson
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This Page: Introduction TO&Es Thumbnail Gallery
Convoy Attack
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Modeling Credits: Green ground mat by GeoHex.
Trees from various suppliers. Hills, river, and all other modeling and painting of terrain by Adrian.
New Israeli figures and all vehicles painted by Adrian. FSE figures painted by Ken Winland.
Photographs by Adrian. |
Introduction |
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This scenario was played during the Toronto Trek convention, July 5-7, 2002. The participants were divided into
two teams, one to control a convoy and one to control an ambushing force. Mission objectives were simple - the convoy guards were
escorting two trucks carrying important military supplies, and these had to be protected. The convoy players had to get the
two trucks across the table. The ambushers were directed to stop the supplies, and had to prevent (by destroying them if
possible) the supplies from getting across the table. The initial convoy route was down a river that wound its way through
forest-covered hills. The ambushers were allowed to deploy hidden, and were given three dummy markers and three directional
anti-personnel mines in addition to their troops.
The ambushers were New Israeli mercenary commando troops. Their forces consisted of four commando
teams of four troopers and a command section of four troopers. Each of the teams had a
team leader, SAW gunner, special weapon gunner, and a rifleman. The command section substituted a communications technician
for the special weapon gunner. The special weapons included were two Heavy Anti-Material Rifles and two light guided missile
launchers.
The convoy was operated by Federal Stats Europa Legionnaires. They were all mounted in GEV vehicles, and were given
three APC's and a tank in addition to the two military transport trucks. The intantry component of the convoy consisted of a command squad of eight troops,
and two rifle squads of eight troops. Each squad had six riflemen and a marksman and SAW gunner. The APC's were size 3 vehicles with Armour level 2, a single
shot GMS/L and an RFAC/1 in a remote turret, basic sensors and enhanced ECM. The tank was a size 3 vehicle with Armour level 3, a HVC/3 as the main gun and an RFAC/1
in the cupola. It mounted enhanced sensors and ECM. The trucks were size 3 vehicles with Armour level 1, no weapons and no sensors.
TO&E Summaries for Both Forces |
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Convoy - FSE Legionnaires
Total Strength: 1 Officer, 23 infantry other ranks, 2 truck drivers, 9 APC and Tank crew (35 total troops). Troops wear partial armour (Armor = d6)
A (Headquarters) Squad (1 Officer, 7 Other Ranks)
Convoy Commander (Lieutnant) - Gauss AAR Platoon Sergeant (Sergeant-Chef) - Gauss AAR Signaller - Gauss AAR SAW Gunner - Gauss SAW Marksman - Gauss Sniper Rifle 2 Riflemen - Gauss AAR
B, C (Rifle) Squads (8 ORs each)
Squad Commander - Gauss AAR Squad 2ic - Gauss AAR SAW Gunner - Gauss SAW Marksman - Gauss Sniper Rifle 4 Riflemen - L7A3 AAR/GL
Tank (3 ORs - Driver, Commander, Gunner)
Size 3 Armour Level 3 HVC/3 Main Gun RFAC/1 Remote Cupola Enhanced Sensors and ECM
3 APCs (2 ORs each - Driver, Commander/Gunner)
Size 3 Armour Level 2 RFAC/1 Remote Cupola Single Shot GMS/L on Cupola Basic Sensors, Enhanced ECM
2 Trucks (1 OR each - Driver)
Size 3 Armour Level 1 No weapons No sensors, Basic ECM
Attackers - New Israeli Commandos
Total Strength: 1 Officer, 19 Other Ranks (20 total troops). New Israeli commandos are equipped with power assisted hardsuit armour,
giving them Armour = d8 and 8" standard movement (or d8x2 combat movement). They have Superior sensors and ECM.
A (Headquarters) Squad (1 Officer, 3 Other Ranks)
Commando Leader (Lieutenant) - Gauss AAR/GL Platoon Sergeant - Gauss AAR/GL Signaller - Gauss AAR/GL SAW Gunner - Gauss SAW
B, C (Rifle) Squads (4 ORs each)
Squad Commander - Gauss AAR/GL SAW Gunner - Gauss SAW Marksman - HAMR 1 Rifleman - Gauss AAR/GL
D, E (Missile) Squads (4 ORs each)
Squad Commander - Gauss AAR/GL SAW Gunner - Gauss SAW Missile Gunner - GMS/L, Gauss AAR/GL 1 Rifleman - Gauss AAR/GL
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